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The House of the Dead: Remake - The Third Chapter Environments

Copyrights by SEGA, MegaPixel Studio S.A. and Forever Entertainment SA.

I was responsible for meshes, materials, lighting, set dressing, decal work, postprocess and general aesthetic style.

I was responsible for meshes, materials, lighting, set dressing, decal work, postprocess and general aesthetic style.

Labs.

Labs.

Warehouse.

Warehouse.

Sewers.

Sewers.

Bunker.

Bunker.

Dome.

Dome.

Structure and lighting here only.

Structure and lighting here only.